Happy International Mens Day

I don’t know about you, but I was kind of shocked to see that on Twitter. The whole site is becoming a SJW’s paradise with shadow banning and outright banning of conservative users. It’s a wonder they would let something so anti-SJW stand AND become a trending item.

That aside, I’m sure the ladies at Superversive will agree with me that men deserve their own day. I mean, there are so many things to love about men. They’re good looking, they’re warm, they’re handy to have around, they are completely clueless about so many things, they’ll eat the sammiches you make for them (ahem, April), they’ll touch the gross stuff you don’t want to touch. I’m sure I’m missing a few things, but you get the picture.

Anyway, let’s take today to tell the men in our lives – the husbands, boyfriends, friends, neighbors, co-workers, dads, brothers, uncles, favorite fictional men – how much they are appreciated.

Also, here are a few stats to remember today. Men deal with a lot and it goes unappreciated by society at large. So, thanks guys. You are really great.

 

 

 

 

The Superversive From Japan: Mobile Suit Gundam Wing

It’s been a while since I recommended a series for Superversive seekers, and once more I bring a series from the Gundam franchise to your attention. This is one of the “alternate continuity” series from the 1990s, one that hit big in the United States: Mobile Suit Gundam Wing.

It is now remaster for HD, and the folks running the Gndam Official channel have made the entire series available for free to view in the hopes that you’ll head over to Amazon and buy the Blu-Ray disc collections.

This is one of the Superversive entries in the franchise, as the pretty boys who form the core of the cast are expressly out to liberate the world from a corrupt and oppressive world-state. What they do, and how they do it, vary greatly. Their opposition isn’t stupid or hamstrung, and the series’ antagonist is himself motivated by high ideals that contrast well against the heroes’ own. For a show aimed at boys entering adolescence (just a few year younger than the heroes), that’s some heavy storytelling.

You get a lot of philosophical conflict over the morality of government, of artificial intelligence, of the centralization of power and authority into an elite vs. decentralization into autonomous communities, and of the possession of warfighting capabilites by private individuals. (Alas, it also has one of the worst Straw Pacifist tropes in world fiction, but they can’t all be perfect.)

If your household has youths of roughly that age, or a little older, this is a perfect series to use to get them talking about things that they need to handle as adults- this is a story that is timely despite being over 20 year old, featuring concerns that they will have to deal with sooner than later.

And in the end, despite significant missteps, it is an overall Superversive series. Recommended.

Signal Boost: The PulpRev Sampler

PulpRev released its first fiction anthology late last week: The PulpRev Sampler. This collection has old hands, rising starts, and (like me) totally new authors each putting down something that captures the spitir of the old pulps and brings it forth to an audience hungry–starving–for the quality entertainment of the old days. As no few contributors (including myself) are also Superversive supporters, you that also seek the Superversive will find it here.

I’ve posted here at length, many times, how the Superversive is still out there in popular culture- just not the current Western establishment. As the Superversive and the Pulp Revolution share many common elements as well as participants, you should expect the stories in this collection to aspire to (if not achieve) the Superversive more often than not. If you want to change the culture, you have to get in the arena and fight for it; this is one such entry, and all of us are wanting to make the most of it.

And it’s a whopping 99 cents. Your risk is nothing but one less thing on the Dollar Menu. Just chick through the image link above, make that purchase, and enjoy all of the stories to your heart’s content. Then–please–leave a review and spread the word. Even the old hands who were so gracious as to contribute something could always use a hand in getting the word out, and those of us still ill-known, unknown, or (like me) totally new need that even more. You won’t be disappointed. Give the Sampler a go today.

The Quest For Space Princesses

This past Thursday, over at my main blog, I mentioned how I saw a trend in people making their own Star Wars riffs emphasizing the underworld and Mil-SF elements over the traditional Space Opera ones- and that I want to go the other way.

This led to follow-ups from Brian Niemeier (splicing in a similar thread by Alfred Genesson) and Jeffro Johnson and just about all of us figured that the Space Opera audience just isn’t getting enough Space Princes, Princesses, etc. (unless you go to Japan; they’re rarely lacking in such Romantic figures).

We cannot allow a Space Princess gap!

While we have the efforts of a handful of faithful inheritors of Burroughs and E.E. Smith out there, since 1980 at the latest (There’s that date again!) we have (outside of Star Wars) a distinct lacking of Space Princesses and the other key signifiers of the grand Romantic roots of Space Opera in Western media.

Why does this matter? Because you don’t reliably get Superversive without some Romantic elements; they’re roots for a reason. (Hark! I see you romance novelists over there! Shoo, you uncultured barbarians! These are not the ships you’re looking for!) Like it or not, the way a culture embraces the Superversive can be found in the Operatic mythologies it generates and passes on generation after generation- and we in the West are terrible about this outside of Star Wars.

If we are to regenerate our cultures, then we must embrace once more the heroism that our predecessors did and make it our own. Space Opera–made iconic by Princes & Princesses that are commonplace–is how we do this best now, something even superheroes don’t quite handle, and until we do we’re going to be at a disadvantage.

That means that there is an opportunity, for those bold enough to seize it. Go for it, folks. Take up that quest, and bring us the best Space Opera–laying on the myth and fantastic thick–that you can. Once the West had them in abundance. Now only Japan remembers them so. Make Space Opera Great Again! Bring back our Space Princesses!

The Superversive in Games: Final Fantasy XV and the Power of Brotherhood

Final Fantasy XV took a decade to get to market. Its time in Development Hell is legendary, even for a business notorious for long delays and other production problems. When it arrived this year, the hype train had built up quite a bit of steam and its demo had shown some serious promise of both fun gameplay and a story that you will invest in. I won’t be talking gameplay here; that’s for another venue. Here, I’m talking story.

Is the story in this game good, as it “well-done”? Yes, to the point where some players who really ought to know better actually miss its key points due to their subtlety. I won’t name the guilty here, but one woman who finished the game had a ranting melt-down during her livestream while the credits rolled because she couldn’t get why the hero and his companions were so choked up at the end.

It’s Superversive because of two elements: the story, brick-to-face in its obviousness, is about sustaining and rebuilding the fundamental cultural institutions against a wicked enemy bent on their destruction. Your character is the crown prince, and his story involves undergoing the changes necessary to attain the maturity that a true and faithful king must possess to successfully fulfill his duty to his people and country. His companions are life-long friends, with him through thick and thin, even unto the end of all things.

The game’s theme features the power, strength, and necessity of brotherhood in the development of boys into men- such that the cultivation of virtue (without which overcoming the villain is impossible, thematically) is difficult, if not impossible, without it. If I recommend anything, it’s for fathers to play this game with their sons, because there’s something so strongly inclined to the male experience that it would be a waste to not take the opportunity to use this story to show what being a man is about- and that you should not do it alone.

Superversive? ABSOLUTELY! (The gameplay is solid for the franchise, so don’t worry there.) And once you hear Florence Welch sing “Stand By Me” at the end, you will never forget it. Best use of licensed music in a videogame this year, by far, and once you get to the end you will understand why. Recommended. Totally.

Alt-Hero Launches!

As noted on the blog of the Supreme Dark Lord, Vox Day, the Castalia House comics project known as “Alt-Hero” launched its funding round at Freestartr today.

Vox talks about this in the Darkstream tonight. The video is embedded below. He goes over the goals of the campaign, and the project, there. I encourage you to view the stream, and to check out the project’s page at Freestarter, because if you’ve been disturbed by the anti-Civilizational propaganda put out by DC and Marvel then this is your opportunity to do something useful about it. Here’s the pitch video from the campaign:

You can’t just destroy; you have to fork and replace to complete the victory. To defeat the subversive in comics, it requires forking and building a parallel structure that is intended to supplant and supercede the target. Alt-Hero is that forking and replacing, so if you want comics to be Superversive again then back Alt-Hero.

UPDATE: Alt-Hero met its initial funding goals in 4 HOURS! Fantastic!

Wonder is the Fire Fueling the Superversive

You’re wanting to come join to the party, eh? Well, this pool gets pretty deep, so you’re going to want something to use as a diving platform, and that something is “wonder”.

  • n. One that arouses awe, astonishment, surprise, or admiration; a marvel: “The decision of one age or country is a wonder to another” ( John Stuart Mill).
  • n. The emotion aroused by something awe-inspiring, astounding, or marvelous: gazed with wonder at the northern lights.
  • n. An event inexplicable by the laws of nature; a miracle.

You’ve got to bring the wonder. It’s part-and-parcel of the Superversive, and the audience you’re looking to court wants it, seeks it out, and cherishes it as if it were a newborn child. Wonder is priceless, and in that moment of wonder you can do something so profound for the reader that–in satisfying their desire for entertainment–you give them something True and Beautiful, even if your work is a tragedy.

Go back. Look again at all your favorite stories, artworks, music, etc. and pay attention to those moments of wonder. Remember how you felt the first time you experienced those moments? Take another look above at those definitions; that’s your desired outcome from the reader. Pay that experience forward; give them the wonder that your predecessors gave unto you.

Don’t worry about how you’ll make that happen. You’ve got friends here, and you’ve got friends elsewhere who are no less dedicated to bringing that wonder back. Just ask, and we’ll find a way to help you learn how to bring it to the people.

Wonder shared is wonder multiplied, so share yours today. Join the Superversive chorus.